It all started in December 2005 when Martin and Jean-Michel decided they would make a game called Faëria. One of their original goals was to make a game that they would love playing infinitely, another was to let the players be the creative force of the game. Later, Jen joined them to help the game get a visual identity, then Olivier helped the team to step into the real adventure!
Together they are Abrakam and making Faëria is obviously what gives sense to their days
The story of Abrakam : friends who decided to unite their talents and create a video game studio.