Kyle McDonald is a media artist who works with code, with a background in philosophy and computer science. He creates intricate systems with playful realizations, sharing the source and challenging others to create and contribute. Kyle is a regular collaborator on arts-engineering initiatives such as openFrameworks, having developed a number of extensions which provide connectivity to powerful image processing and computer vision libraries. For the past few years, Kyle has applied these techniques to problems in 3D sensing, for interaction and visualization, starting with structured light techniques, and later the Kinect. Kyle's work ranges from hyper-formal glitch experiments to tactical and interrogative installations and performance. He was recently Guest Researcher in residence at the Yamaguchi Center for Arts and Media, Japan, and is currently adjunct professor at ITP
This is a discussion about sharing. Sharing code and ideas, and collaborating on artwork. Sharing personal information, and learning about the difference between what’s public and private. It’s about what you do when your girlfriend asks you to stop posting everything you type directly to Twitter. It’s about what you do when the Secret Service confiscates your laptop as you’re trying to learn about human computer interaction. It’s about responding to thousands of emails from people you’ve never met, who have questions you could never imagine. This is a discussion about the future of creativity.